Definitely crank that default camera sensitivity waaaaaay down. I doubt anyone will ever need the current default to begin with, let alone any higher. Otherwise, cute little engine test, I look forward to seeing more
Idk what game engine you are using, but my mouse is still rogue when I try to play the game, so I wind up clicking on other tabs and opening my bookmark for Desmos. Also, when my mouse runs out of space on the side of the screen, clunk. I think this game looks cool, but I can't play it all that well.
I admit, I was expecting a bit more than just the one switch, but it is a nice engine for a larger game. I am wondering: are you planning on adding any really wild gimmicks or designs? Something to really lock in the game's presence?
Update: I found the dev room! And that gives me a suggestion for you, if you want it...
I'm still interested in your suggestion. You dont have to add me in discord I just thought if you have more to talk about it would be a better place than the comments.
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Ah, someone has played Antichamber!
Definitely crank that default camera sensitivity waaaaaay down. I doubt anyone will ever need the current default to begin with, let alone any higher. Otherwise, cute little engine test, I look forward to seeing more
I changed the default camera speed to 0.1. If you have other suggestions let me know. If you want to add me in Discord: Nikrad#0663.
Idk what game engine you are using, but my mouse is still rogue when I try to play the game, so I wind up clicking on other tabs and opening my bookmark for Desmos. Also, when my mouse runs out of space on the side of the screen, clunk. I think this game looks cool, but I can't play it all that well.
Thank you for commenting
The camera movement should work better now. Clicking inside the game window locks the cursor to it.
Thank you, that's much better to control.
I admit, I was expecting a bit more than just the one switch, but it is a nice engine for a larger game. I am wondering: are you planning on adding any really wild gimmicks or designs? Something to really lock in the game's presence?
Update: I found the dev room! And that gives me a suggestion for you, if you want it...
Sure.
Didn't expect to get so much response. I just made it for killing some time.
If you have any suggestions I am happy to hear them. You can add me in Discord if you want: Nikrad#0663.
I'm still interested in your suggestion. You dont have to add me in discord I just thought if you have more to talk about it would be a better place than the comments.